Atari Jaguar Video-Games Programming and Development
Who IS BadCoder?
BadCoder is an experienced applications and systems programmer, but be warned,
not (in recent times) a commercial game programmer or developer. I have written
commercial games previously, but that was a long time ago now. I do
not wish to reveal my true identity at this time, for a variety of reasons,
but all will be revealed in due course.
I like to keep my identity a secret, except to a very small group of others,
but it is interesting how difficult this is on the web. Just browsing Jaguar
web-sites, posting messages to message boards, or Internet news groups, all
of these activities threaten to reveal my identity, inadvertently, it could
make one quite paranoid. Speaking of secrets, did you find all the BadCode
This concern was how I ended up using the Anonymiser service, and the Spaceproxy
services. Both of them offer totally anonymous browsing, but I have found
much more reliable, quicker, and well... click on the banner above and find
out more about the service, I thoroughly recommend it for anybody wanting
to browse sites anonymously, or to give information anonymously.
Why do you do this?
As useful console oriented video-games developments sites are a bit thin
on the ground these days, BadCoder is here to try and help, explaining how
his demos and games are written, how simple code can produce impressive results.
What should be remembered by any potential amateur game developer embarking
on a project on a machine such as the Jaguar is how different a console is
from a PC, and how much more frugal he or she should be with system resources.
BadCoder was frustrated to see enthusiastic young programmers unable to start
on their code for want of basic information about how to write a skeleton
program, how to structure their game, how to compile and link for Jaguar,
and how to create suitable graphics and sound.
What are you promising Atari Jaguar fans?
BadCoder has identified the problems (above) facing new Jaguar console
programmers. All these subjects will be covered on these pages in future,
although up to BadCode4, the content of these pages has been predominantly
related only to free downloads, simply because more time has been spent coding
that writing web-pages, and that will not change.
BadCoder is promising nothing to Jaguar fans. Since BadCode0 proof has not
been a problem I hope, and BadCode4 was the first demo to include a
playable game. BadCode5 will definitely include a better game, but beyond
saying that I will release it I am promising nothing.
No commercial games, no shareware cartridges or CD games, no new version
of demos such as Duranik's Native, no flashy web-pages or plans to save
the Atari Jaguar. Of course I'm not promising not to release anything like
this either, just check back here often and you may be pleased with the results
of your interest, time permitting.
If you are really interested in what I am doing, then I will be using my new
web-log in order to report on
less progress on an ad-hoc basis, between the major updates
such as announcing new demos and games.
Like what BadCoder is working on?
If you do, the nicest way to thank me is to make sure when you order from
here every time to go to their site. You'll get the SAME excellent prices,
the SAME excellent service, and I'll get a little bit of commission on your
purchases to help development.
Click on the Amazon logo to find almost anything!